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GameAI Class

Game AI Example
Inheritance Hierarchy
SystemObject
  INF1771_GameAIGameAI

Namespace:  INF1771_GameAI
Assembly:  INF1771_GameAI (in INF1771_GameAI.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class GameAI

The GameAI type exposes the following members.

Constructors
  NameDescription
Public methodGameAI
Initializes a new instance of the GameAI class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetAllAdjacentPositions
Get list of all adjacent positions (including diagonal)
Public methodGetDecision
Get Decision
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetObservableAdjacentPositions
Get list of observable adjacent positions
Public methodGetObservations
Observations received
Public methodGetObservationsClean
No observations received
Public methodGetPlayerPosition
Player position
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNextPosition
Get next forward position
Public methodSetPlayerPosition
Set player position
Public methodSetStatus
Refresh player status
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also