GameAI Class |
Namespace: INF1771_GameAI
The GameAI type exposes the following members.
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetAllAdjacentPositions |
Get list of all adjacent positions (including diagonal)
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GetDecision |
Get Decision
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GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetObservableAdjacentPositions |
Get list of observable adjacent positions
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GetObservations |
Observations received
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GetObservationsClean |
No observations received
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GetPlayerPosition |
Player position
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
NextPosition |
Get next forward position
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SetPlayerPosition |
Set player position
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SetStatus |
Refresh player status
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ToString | Returns a string that represents the current object. (Inherited from Object.) |