| HandleClientChangeStatusEvent Event |
Status Change Event Handler
Namespace:
INF1771_GameClient.Socket
Assembly:
INF1771_GameClient (in INF1771_GameClient.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public static event EventHandler ChangeStatusEvent
public:
static event EventHandler^ ChangeStatusEvent {
void add (EventHandler^ value);
void remove (EventHandler^ value);
}
Value
Type:
SystemEventHandlerSee Also