HandleClient Methods |
The HandleClient type exposes the following members.
Name | Description | |
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connect |
Connects socket to a url or ip address
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disconnect |
Disconnects socket
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
KeepAlive |
Keep socket alive - verify current status
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
sendBackward |
Send a player backward command
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sendColor(Color) |
Change player color (Color)
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sendColor(Int32, Int32, Int32) |
Change player color (R, G, B)
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sendForward |
Send a player forward command
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sendGetItem |
Send a player get item command
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sendGoodbye |
Quit game
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sendMsg |
Send a raw command to the server
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sendName |
Change player name
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sendRequestGameStatus |
Request game status
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sendRequestObservation |
Request observation
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sendRequestPosition |
Request player position
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sendRequestScoreboard |
Request server scoreboard
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sendRequestUserStatus |
Request user status
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sendSay |
Send a message to all players
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sendShoot |
Send a player fire command
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sendTurnLeft |
Send a player turn left command
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sendTurnRight |
Send a player turn right command
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ToString | Returns a string that represents the current object. (Inherited from Object.) |